Ritu Singh
To export a “fat” Cocoa Touch Framework for both device and simulator in Python, you can use the lipo
tool to create a universal framework that contains both device and simulator architectures. Here's a step-by-step guide:
Step 1: Build the Framework for Device and Simulator
First, you need to build the framework separately for the device and simulator architectures using Xcode or xcodebuild
. Make sure you have both the device and simulator builds in separate directories.
For example:
# Build for Device
xcodebuild -project YourFramework.xcodeproj -scheme YourFramework -configuration Release -arch arm64 -sdk iphoneos
# Build for Simulator
xcodebuild -project YourFramework.xcodeproj -scheme YourFramework -configuration Release -arch x86_64 -sdk iphonesimulator
Replace YourFramework.xcodeproj
and YourFramework
with the actual project and scheme names.
Step 2: Create a Fat Framework
Now, you can create a “fat” framework by combining the device and simulator builds using the lipo
tool. You can use Python's subprocess
module to run shell commands:
import subprocess
device_framework_path = “path/to/device/build/YourFramework.framework/YourFramework”
simulator_framework_path = “path/to/simulator/build/YourFramework.framework/YourFramework”
output_framework_path = “path/to/output/YourFramework.framework/YourFramework”
# Combine device and simulator frameworks
subprocess.run([“lipo”, “-create”, device_framework_path, simulator_framework_path, “-output”, output_framework_path], check=True)
Replace the paths with the actual paths to your device and simulator builds and specify the desired output path for the “fat” framework.
Step 3: Update Info.plist (if necessary)
Depending on your framework’s requirements, you may need to update the Info.plist
file inside the "fat" framework to specify the supported platforms and minimum deployment target.
Step 4: Distribute the Fat Framework
You can now distribute the “fat” Cocoa Touch Framework as needed. This framework will work on both device and simulator architectures.
Remember to update the code with actual paths and customize the script to match your specific project setup and requirements.
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